Guides

How to get what you want out of TopoSaic.

One guide per part of the job: how sharp the terrain is, what gets drawn on it, how it turns into filament, how to print a landscape too big for one bed, and how to keep the setup that made it.

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Printing in color

Set the palette or read it off satellite imagery of the place, pick the filament each layer prints from, and import cleanly into Bambu Studio or OrcaSlicer โ€” including why Bambu's import dialog piles up duplicate filaments, and how to stop it.

Read the guide →

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Choosing what the map draws

Roads, railways, aerial lifts, ferries, imported trails, water, buildings, and markers. What each layer covers, what it costs in filament, how to fold two together when slots are short, and how to print a coast's sea as one level plane.

Read the guide →

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Elevation, height, and detail

Where the elevation comes from, how tall the terrain prints and what its zero is measured from, what Draft through Ultra actually change, and why asking for more detail than the data holds buys nothing but triangles.

Read the guide →

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Bigger than your build plate

Split one landscape across up to 12×12 print passes. Anchoring the grid, the shared elevation datum that keeps seams level, and splitting the tray to match.

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Saving setups and files

Save a model you want back, roll one to an earlier version, move setups between machines, and write a whole job's print files to a folder in one step.

Read the guide →

Elsewhere

More projects from theatr.us